Story
The tale of how our Alien Explorers ended up in the evil toy factory
Last updated
The tale of how our Alien Explorers ended up in the evil toy factory
Last updated
" Hey there! Gazoo here. I bet you’ve got a lot of questions, like “What's going on?” or “How did we end up here?”—all the good stuff. Well, strap in, because I’m about to give you the lowdown!"
"So, here's the situation: a handful of us are stuck inside this twisted toy factory, and it's not exactly the happiest place on Earth. The Toymaker—the guy who runs this place—let’s just say he’s got a flair for the devious. His creations are less about fun and more about making our lives a nightmare. We’re currently trapped in these bizarre containers, displayed like trophies on his wall, which is pretty far from ideal."
"But enough about our current predicament. To really understand what's happening, we need to take a step back and dive into the backstory. Let’s unravel how we ended up in this mess and what got us here in the first place."
"Alright, let’s zoom out a bit and get to the heart of the matter. Our home planet, Planet Board Sols, is kind of a big deal in our corner of the Universe. It’s known far and wide as the ultimate gaming hub. Think of it as the grand central station for game enthusiasts, where beings from all over come to get their game on and share their own mind-blowing creations."
"Our planet’s reputation as the greatest gaming paradise isn’t just for show. We’ve got game designs that would blow your mind and game nights that are the stuff of legends. But as our curiosity about the Universe grew and our technology allowed us to travel further, we decided to take things up a notch. We started setting up outposts beyond our star system, spreading our love for gaming to the far reaches of space."
"We weren’t just building outposts for fun, though. We were on a quest—a quest to discover and gather the most incredible gaming components out there. We wanted to push the boundaries of what games could be, and for that, we needed the rarest, most unique elements the Universe had to offer. That’s how we ended up with our amazing, ever-expanding collection of game resources. But as you’ll see, that quest for the best might have led us to more than we bargained for..."
"Our unit, under the leadership of the brilliant Malakai, finally made our way to the Milky Way Galaxy, and guess what? We were practically in your backyard! Earth, as you call it, was right there, and we were buzzing with excitement. After lightyears of traveling without encountering any life, discovering a thriving planet like yours was a big deal."
"We couldn’t wait to see if your civilization had advanced enough to challenge our gaming prowess. So, we set our course straight for Earth. Once we got a good look at your progress, we knew it was time to make our move. Malakai and the main unit stayed behind to establish our outpost and get things set up. Meanwhile, a small group of us—led by yours truly—descended to check things out up close."
"We were eager to meet you all and gauge how friendly you’d be. And you know what? Most of you turned out to be great. But, of course, not everyone was as welcoming. As we soon discovered, while many of you are fantastic, there are some who aren’t quite as friendly..."
"So, here we are, stuck in a nightmarish situation. An evil Toymaker has snatched our landing party and is holding us captive in his twisted factory. We’re strung up on his wall, like grotesque trophies of his deranged collection. It’s a grim sight, and the feeling of being on display like this is more than a little unsettling."
"But here’s where things get even stranger: while we’re trapped, we have this strange ability to dream. Only, our dreams aren’t like yours. For us, dreaming is more like astral projection—a way to escape our physical confines and enter a realm where we can fight back. This Toymaker’s factory is overrun with his dreadful creations, and we’ve had no choice but to battle them in our dream-state. We need to hold our own and gather whatever we can to prepare for when a rescue team arrives."
"In these dreams, we’ve stumbled upon some incredible items—powerful weapons and exo-skeletons that could turn the tide in our favor. The catch? To bring any of these items back to reality, we have to end our dream session. Dreaming is exhausting and takes a significant toll on us, so we can’t do it constantly. We have to wait an hour before we can dream again, making every dream session critical."
"That’s where you come in. We need your guidance to make the most of our time in the dream world and to navigate this treacherous ordeal. With your help, we might just turn this nightmare into a chance for escape. Ready to dive in and help us out?"